Communication Design


A Deck of Destiny


A series of collages featuring Marilyn Monroe broke out in the realistic lifestyle compared to her fame lifestyle. The intent of this project is to showcase the two personalities she had to face every day. From fame to heartbreak, these cards include each detail controlling Marilyn's lifetime.

These collages, when carefully curated, become a canvas that tells a unique story. Within this creative realm, crafting a set of cards takes on a special significance, transforming ordinary pieces of paper into windows to a world of imagination and emotion. Each digital collage begins with a vision, a spark of inspiration that ignites the creative process. It might be a medley of vintage jewelry, a bouquet of blooming flowers, or a trademark for Hollywood. While keeping the theme of Marilyn's fame each card was designed to tell her story from two different perspectives. This project allowed us to use analogies to compare the two lifestyles through collage-making. I am happy to share the research of Marilyn's career in design.

Description: The objective of this project was to create a set of 12 cards (two-sided) using a Surrealist game that employs the literary/visual device of analogy as your method for producing visual content about a contemporary/historical hero or villain of your choice. When designing the cards I kept in mind the use of scale, color, hierarchy, and the cohesiveness of cards.

The main takeaway I got from this project is how to create a series of prints/cards and make them work together as a system. I also learned more about using color effectively in a project and how to tie it into a design.


Materials Used:


Adobe After Effects
Typography
Color exploration






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